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Post  Admin Master Orks Fri Sep 09, 2011 11:13 pm

OC Crossover RPG

You were just minding your business when all of a sudden a strange multicoloured portal appears and before you know it you are sucked in and lose consciousness.
As you wake up and glimpse the extremely odd terrain around you one thing is certain: you are not home anymore.

Base Roleplay Rules

1. (( all out of character talk is in double brackets))
2. No godmodding (That is controlling another players character without their permission. Saying ´´ I stab you in the face´´ is godmodding as it robs the other player of choice. However saying ´´I Lunge for your neck with my blade´´ is not as it can be dodged.)
3. Anyone participating must post detailed info on their character and have the character be accepted by the game masters.
4. For sake of convinience quotes should be placed around what your character is actually saying as opposed to what he is thinking or what he is doing.

Setting up a character for play

Description: Include Physical appearance of character here. Pictures are not needed but would be nice.

Setting(Optional): A short description of the universe the character comes form (or a link in case of a pre existing universe).

Background: Detail Background Here

Personality: Detail personailty here.

Abilities: Split ino four categories. Make sure you detail limitations as well

Natural: This includes things such as a cats claws or a humans bipedal walk. If your character is human or some other species that is commonly known (such as cat) then you need not detail anything here.

Learned: This includes what the character may be able to do thanks to training or study. Examples include millitary training or education in a craft such as smithing.

Extrordinary: While beyond normal humans these abilities are not scientifically impossible. Examples include dual wielding guns effectively and snatching arrows out of mid air.

Supernatural: These are plain scientifically impossible. Examples include magic, psychic powers and many superhero abilities

Refer to the super weight scale. http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperWeight In general we will only accept characters weight class 3 or lower.

Super weight: Include estimated Super Weight here
Equipment: Detail Characters equipment here.

Baggage(Optional): Not all characters arrive only with what they carry here you may add a part of the characters setting that got sucked along with him. Nothing huge please a castle AT MOST.

Comments(Optional): Include your reasons for playing this character


About The crossover setting (Remember that your characters do not know this and must figure it out for themselves)

Shifting Mishmash terrain: all the buildings in the city were taken from other universes resulting in a mishmash of styles. All terrain shifts randomly when you are not looking (Everyone moves at the speed of plot). The only landmark is a mysterious castle in the middle surrounded by an impenetrable forcefield.

NPC encounters: You are relatively free to act out encounters with minor NPC characters (Like the thousands of random civilians trapped in this city with you).

Trapped: Remember that your character is trapped. Any powers which would allow easy escape have been restricted so as to not permit escape.

Language: Everything said is automatically translated. However even the best translations cannot magically teach someone new concepts. So a medieval character would be baffled by talk about movies for example.

Currency: As countless people are brought together with wildly different currencies and no government backed up one money is pretty much worthless. Therefore trade is mostly barter

Curses: Every Day except for the first one and maybe a few others applies a condition to every inhabitant known as a ´´curse´´. For example people might have their species changed, size changed or maybe turned into newts.

Restock: at the start of each day everyone is restocked on ammo, food, medicine etc.

If you have any further questions please ask.
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Post  Admin Master Orks Fri Sep 09, 2011 11:47 pm

I will Demonstrate Now by showing my own character.

Character Entry: Eric the Large

Description: Before you stands a towering steel clad warrior that you estimate must be at least 2 metres tall. In one hand he holds a massive shield and in the other a sizable engraved warhamer. Mismatched Green and Blue eyes are visible through the ballistic glass visor.

Setting: A relatively hard scifi setting, space travel is not ready yet but power armour and cybernetics are both common.

Background: Eric Joined the millitary when he was young out of deeply held patriotic beliefs. He quickly earned the nickname title ´´ The large´´ due to his size. He was eventually knighted for his skill and bravery in battle. Unfortunately his good fortune was not to last and he got caught cheating on his wife. He was stripped of his knighthood and exiled from his country here he became a mercenary.

Personality: He does not speak much of his past. His feelings of shame have led to him becoming somewhat fatalistic often throwing himself head first at foes if doing so would help his allies. He is highly reluctant to lie and makes a stout companion.

Abilities

Learned: Eric is Proficient with SMG, pistol, grenade, minigun, rocket launcher, knife, claymore, warhammer and shield. He went all the way through elementary school but later dropped out of high-school to serve in the army.

Extrordinary abilities: Eric may fire submachineguns one handed effectively, His armour boosts his already great strength and toughness to inhuman levels.

Super weight: 2

Equipment: A warhammer made out of tungsten-steel alloy that he calls ´´castle crusher´´, a large ballistic shield which is capable of stopping bullets up to .40 cal dead in their tracks, .30 cal SMG with 30 bullets and a spare clip, Bulwark armour which stops everything not made to bust tank unless it strikes the vulnerable visor. The armour also includes breathing filters, an hour of tanked air and a built in radio.

Comments: Since some others had decided to go for silly agile characters I decided the complete opposite. Helps that I already had this char in mind long before this rp.


I will update this post regularly with details as to whose character will appear in each in-universe day.

Day 1: Eric the Large, Kanzaki, Aerith Smith, Azrael and Raven
Day 2: Nommer, Noa Fuuma
Day 4: Hilda


Last edited by Admin Master Orks on Tue Sep 27, 2011 2:47 pm; edited 8 times in total
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Post  FLUFFY Sat Sep 10, 2011 11:00 am

Hello, i will be playing a character called Kanzaki.

Charcater entry: Kanzaki

Description: Kanzaki is slightly shorter than average and is quite lean he appears to be in his twenties. He has grey spiky hair and Yellowish-gray eyes. He wears simple yellow robes. On the center of the robe is the image of a red shuriken which is surrounded by four stars, a pair of eyes and some... teeth?

Background: Kanzaki was a young man growing up in harbour city. He was someone no one else played with and he was totally cool with it. He left home early wanting to become a police officer but he did not really like his job. He got overly upset by all the ninja that kept eluding him and quit his job. He decided that the only way to catch a ninja was to be a ninja.

Personality: Kanzaki is highly arrogant and full of himself. He is quite rude.
Likes: Dry Noodles, Cats
Dislikes: Loud Noises, Cramped Small Places

Abilities

Learned: Stealth, Proficient with a bow, kama, Tachi, Wakizashi. He has only basic bookly education but is quite skilled at his Ninja craft.

Extrordinary: Being able to dual wield a tachi and kama effectively

Supernatural: Once per day he may materialise and throw a ninja star made of magical force which cuts through most armour easily. Twice per day he may dissapear in a cloud of smoke which teleports him to an inanimate object within 30 meters.

Super Weight: 2 (Barely)

Equipment: Robes, Lunch

Baggage: A table and a smoke bomb
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Post  Admin Master Orks Sat Sep 10, 2011 1:22 pm

Your character has been accepted and will come during day 1.
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Post  Bergurh Sat Sep 10, 2011 3:12 pm

Greetings, I shall be playing as Aerith Smith

Character Entry: Aerith Smith

Description: Before you stands a relatively average elf with brown hair and Magenta eyes. He wears a bright green hawaiian shirt and blue pants and black shoes.

Background: Lived in a small town and had a pretty normal life until he was recruited to be a time ninja. He worked hard and honed his temporal manipulation powers. He finished his training and got to work (killing people) on a tropical archipelago.

Personality: Fun loving but completely devoted to killing people when he has to (or when he is getting paid enough). Quite likable, if you´re not his target.

Abilities

Natural: Can see twice the human distance in low light, Somewhat better then human hearing, Slightly glass-jawed

Learned: Proficient with katanas, Staves, kukris and revolvers. He is quite well educated in most things, but specializes in anatomy and temporal dynamics. Has stealth training as well.

Extordinary: Dual Wielding Guns Effectively

Supernatural: Can speed up time in an extremely small area around himself, effectively speeding himself up. He can use this for approximately 5 minutes per day and it speeds him up sixfold. Using it for more than 1 minute per hour can cause headaches that become more severe the more he uses the ability. He blacks out if he uses the ability for 5 minutes in less than an hour.

Super Weight: 2

Equipment: Katana, 2 revolvers, 12 spare bullets, 2 small explosive charges (Semtex)(5 second fuse)

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Post  Admin Master Orks Sat Sep 10, 2011 3:14 pm

Greetings to you as well. I accept your entry and assign your character to day 1.
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Post  Azriel Sun Sep 11, 2011 4:58 pm

Name: Azriel. Nickname: Ghost.

Description: (That image). More detailed: Has a tattoo on his left arm that reaches to his knuckles to his neck, chest and shoulder blade. Has a large scar on his chest (reaching his left hip to his right shoulder). Is 1.90 meters in height. (6.3 ft)

Setting(Optional): The world he is from is rather different then some. Flying ships have been invented and flying islands float in the sky. Dragons live on those islands and the vegetation on those islands are heavenly. Where he comes from, guns don't exsist yet.

Background: Orphaned at around the age of 4. Survived on his own by hunting and stealing. Age of 15 started to get powers that he couldn't explain. His sense (Hearing, smell, eyesight) are that of animals.

Personality: Distant around most people (If they don't have fat wallets and/or purses). Protective around friends. Quick learner.

Abilities: Athletic, can over come obsticals but excites in going though/around them. (Parkour)

Natural: Has horns, claws when he's in his demon form, wings when he wants and a tail. He walks like a human though.

Learned: He didn't get much schooling in his childhood and doesn't know much about history and that sort of stuff. He does know however how the underground works and knows about basic first aid. He quite a good cook and knows what plants to avoid and which ones are edible. He is also a VERY good thief.

Extrordinary: He is very good with knife play, sword play and throwing dagger and/or pointy weapons. When concentrating, his accuracy can be very deadly. He can also snatch your wallet without you knowing it until it's too late.

Supernatural: Control demonic flames, summon wings upon his back, can turn into a shadowy demon that enhances his powers, strength and speed.


Super weight: 2

Equipment: Lock-pick, knives, two katanas, long chain attached to a kunai, kiseru and a pouch of tobacco. Also a bracer that straps around the tip of his tail, a blade on it so his his tail can be used as a weapon.

Comments(Optional): HE'S MAH FAVE :Þ


About The crossover setting (Remember that your characters do not know this and must figure it out for themselves)


NPC encounters: None, but he does try to talk himself out of his perticiment to a guard, failing every time.

Trapped: Was found unconscious by some city guards and took him for a demon. He was captured and is now in a cell with a collar around his neck that nullifies his powers. His equipment was also confiscated and is practically naked, aside from his clothes ofcourse.

Language: Common and Demonic

Currency: What he can steal.

Curses: Every time he turns into his demon form, he loses a part of himself (Soul wise).

Sexuality: Bi. But like women more.

OC Crossover RPG 1 Signup 2naqm91[img][/img]
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Post  Admin Master Orks Sun Sep 11, 2011 5:41 pm

Nice I accept Azriel will join on day one. I will begin the rp soon.
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Post  guddijon Mon Sep 12, 2011 6:36 pm

Greetings and salutations, I shal be playing Raven

Character Entry: Raven Iayos goes by the name of Raven

Description: Before you stands a human whose height is about 6’4”. Both of his arms have been replaced with an advanced looking prosthetic arms. His eyes are colored a shade of gold.

Setting: A near future sci-fi setting where space travel within the solar system is quite common but travel between planets still takes months.

Background: Raven got accepted into the air force academy in his youth. He was top of his class and became one of the youngest Colonels in history. He was grievously wounded in a massive space battle, after one of the planets in his solar system declared independence. Most of his internal organs (including his eyes) were replaced with highly advanced military issue artificial organs. Both of his arms were also replaced with cutting edge military issue prosthetic arms. After he had recovered (which was incredibly fast do to his new implants) he was contacted by a governmental special operations organizations. Were he quickly became one of their best agents.

Personality: He has an unyielding determination to reach his goal. Otherwise he is very easy going and quite likable.

Abilities

Learned: Raven is very proficient with: pistols, SMG’s, assault rifles, katanas and knifes. He has an PhD. in astrophysics which he got in the air force academy, can fly just about any aircraft (including space faring vessels). He has spec-ops training in close combat.

Extraordinary: His prosthetic arms can be transformed into a katanas and also SMG’s. He has numerous cerebral implants which increase his brain’s processing power. Both his eyes had to be replaced so now he has “terminator vision” which combined with his arms allow him to shoot precisely where he aims. Do too his artificial lungs he can breathe in extremely low oxygen, and is immune to chemical gases.

Super Weight: 2

Equipment: His arms which transform into katanas or SMG's, a suit of advanced armor with built in deflective shields that can stop anything up to rockets twice per fight after which the shields have to recharge, 3 clips of .30 cal SMG rounds with 30 bullets per clip. A combat knife.
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Post  Admin Master Orks Mon Sep 12, 2011 6:51 pm

You have been accepted and will come during day 1. You will be the last to enter that day. The rp thread is started.
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Post  Azriel Mon Sep 12, 2011 7:08 pm

So wait, you are playing a white Jax from Mortal Kombat???
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Post  Azriel Wed Sep 14, 2011 5:14 pm

Tenten
Tenten is a small, dark purple kitten with bright orange eyes. This will be Azriel's curse.
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Post  Admin Master Orks Wed Sep 14, 2011 5:29 pm

Accepted.
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Post  FLUFFY Wed Sep 14, 2011 5:49 pm

Kuro

Kuro is a samurai who " helped " Kanzaki on an adventure, although " fought " describes it more. Kuro and Kanzaki never got together, and Kanzaki always called him an " inferior samurai ". Kuro is a 1.90 meter tall man with red eyes and blonde hair. He was always better then Kanzaki at fighting, but that was only proven in a stadium, with no terrain or anything to help Kanzaki win. He wears ]black armor with brown decorations. He uses a fire enchanted katana, a lightning enchanted wakisashi, a longbow with twenty arrows and samurai armor with a set of magic healing runes.

Super weight: 1

Comments: INFERIOR SAMAURAI!!! tongue
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Post  Admin Master Orks Wed Sep 14, 2011 7:18 pm

Accepted

To clarify about the healing runes. They boost natural healing by a great deal allowing him to recover from serious wounds in a matter of minutes. However they cannot heal what the body could not normally heal (Such as loss of limbs).
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Post  Admin Master Orks Wed Sep 14, 2011 10:30 pm

Eric Will be replaced by his former (Now retired) Squad leader Shashim MC Max a.k.a. Deadeye.

Description: This man looks old but surprisingly fit for his age. With brown eyes, Brown Skin and white hair.

Abilities: He is an accomplished sniper and knife fighter. Nothing superhuman though.

Equipment: 50.cal Sniper with 12 AP rounds, 9mm pistol with 9 shots loaded and a spare clip, A Combat Knife, Combat Kevmail (Kevlar chestpiece and helmet with sturdy leather gloves and boots and 2 underlayers (One chainmail and the one under that is sturdy cloth)

Super Weight: 1
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Post  bjartur Sat Sep 17, 2011 5:52 pm

Greetings from the dark side.
I shall play as a carnivorous plant; Nommer.

Description: Large, green animal/plant with an overwhelming snap trap and an uncounted number of arms reminiscent of those of octopuses. Has memory implemented by cells scattered all over the body, forming a large distributed neurological network, but no centralized brain. Arms thus share rare experiences, but may be trained to react differently.

Setting: Comes from a planet slightly smaller than Earth, dominated by plants, insects, bacteria and high oxygen level. Plants and insects are sworn enemies, each feeding on the other - and thus each dependent on the other. Animals do exist, but but are rare, living underground and going out mostly at night, and then only to get eaten by both insects and plants bigger than themselves. Insects communicate optically and aurally, but plants using odors.

Background: Grew up along with a few siblings, after their parent was eaten by a giant blue beetle. Has wandered around in a forest, climbing trees to eat cornered insects, ever since.

Personality: Hungry and short-tempered.

Natural: Dimwitted, deaf and all but blind, not having any sense of colors and little of direction of incoming light, but chemesthesis (smell system) far more powerful than those of a human. Arms are drawn to "good" smells, but avoid "bad" ones. Arm's notion of "good" smells vary, however. Each arm having a nose (well, sort of), pointing multiple to different directions provides a great 3D positioning of smelled objects. All surface (including the interior of the mouth) are covered with thorns, used among other things for grabbing things, climbing and fighting. Some of the arms are of extensive length, allowing the plant to grab, lift and throw objects a few meters away. Cutting an arm, or a significant portion of one, will not kill the arm, but merely split it into a creature of it's own. Quite handy for scouting and sneaking into buildings to open them from inside.

Learned: Nothing much, really. But the plant is an experienced chewer, though.

Extraordinary: Crawling almost at walking speed.

Super weight: 1

Baggage: A Humvee.

Image (a childhood picture of my and my siblings): OC Crossover RPG 1 Signup Venusflytraps5

Comments: Greatly dependent on automatic translation, as the language hardly uses any sounds (but the sound of the trap snapping to express strong anger).
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Post  Admin Master Orks Sat Sep 17, 2011 6:14 pm

Oooh this one will be interesting.

Accepted will come on day 2
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Post  Bergurh Sat Sep 17, 2011 6:26 pm

Jack
A former ally of Aerith´s. While they worked together, Jack specialized in distractions. He is a sorcerer. He carries one revolver and 6 bullets but doesn´t really see a need for anything more. He doesn´t have any armor.
Spells:
Fireball: A ball of flame shoots from Jack´s hands, and explodes, sort of like a rocket launcher. He can cast it 2 times per hour,
Heal: Heals wounds on a single target. It can heal small wounds, such as a wound from a single bullet or a small stab wound 4 times per 6 hours, larger wounds, such as a long, deep slashes, use 2 times more energy and can only be cast 2 times per 6 hours.
Ray of paralysis: A beam of light is fired from Jack´s hand, paralyzing whoever gets hit by it for a short period of time. It can be cast 2 times per hour.
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Post  NoaFuuma Sun Sep 18, 2011 8:15 pm

Name: Noa Fuuma

Description: OC Crossover RPG 1 Signup 7 She has red hair, grey eyes, black fur with dark grey markings, usually she's wearing a blue kimono that has been ripped quite a bit from getting in some fights. She always carries a big bag with her full of herbs both healing and poisonous as well as her weapons.

Setting(Optional): She comes from a world where flying ships are with floating islands that inhabit dragons. Shooting weapons don't exist yet there and the only humans in that world are very primitive, making hybrids superior.

Background: She's the daughter of the goddess of chaos of that world and her clan leader is her father, she's 160 years old because of that and hasn't left her clan ever since, that's how she learned a lot about herbs and how to use them. As she spent her entire life in the same clan she hasn't seen much of the world. From the age of 10, she hasn't seen her mother anymore since she became a clan leader aswell from an enemy clan and her dad got a new girl.

Personality: She's very social yet stubborn when she wants something, she loves having fun and is really loud. She's usually happy-go-lucky and she can be very clueless when someone's flirting with her. She's very loyal to people yet she can be a mean bitch aswell, like every woman. She is afraid of worms, snails and heights.

Abilities: She's a cat so she has a tail, ears, fangs and long nails (no claws). She also has a lot of knowledge of herbs (I don't so I make stuff up when I write about it)

Natural: She's a demi-goddess. She can do limited healing with her hands and she is immune to poison because of that ability. This is also the reason why she's not afraid of snakes or any other poisonous creature.

Learned: She learned to fight with her weapons which are a spear with poison on it and kama's which are poisoned aswel.


Supernatural: The fact she can heal and is immune to poison?


Super weight: 2 (not sure though ^^Wink

Equipment: poisoned spear and kama's? o.o and her bag full of medical stuff...

Comments(Optional): I made her two years and a half ago, she became my main character and ever since, my friends who knew started calling me Noa, so I took the name as my own and she is my favourite character to draw since i have perfected her looks... myeah...


About The crossover setting (Remember that your characters do not know this and must figure it out for themselves)


NPC encounters: ... None

trapped: errr... let's say she's... *no ideas whatsoever* just randomly dropped there?

Language: common

Currency: none

Curses: She does have a necklace that contains an angel named Emma...

Sexuality: she's bi though she likes men more, she's only bi when she has to be XD

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Post  Admin Master Orks Sun Sep 18, 2011 8:17 pm

Accepted Will come on in universe day 2 ( Which is now)
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Post  guddijon Wed Sep 21, 2011 1:00 pm

My alternate character will be Thomas.
Thomas was Raven's favorite proffesor in the air force academy. He teaches physics and has little to no combat experiance. But has completed basic military training.

Description: An avrege looking man. Uses glasses and can't see well without them

Abilities: Smart.
Equipment: None except for his clothes (jacket, pants, shirt and a tie).
Super Weight: 0
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Post  bjartur Thu Sep 22, 2011 9:18 pm

My alternative character shall be a tree.

This tree lives about about 200m from Nommer's place, just at the other side of a tiny pond. Nommer likes the tree, mostly because Nommer uses it as a trap - by waiting, while drinking from the pond, for dwarf-sized insectoids to climb it, and then blocking their way down. Nommer calls the tree "Emma".
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Post  NoaFuuma Mon Sep 26, 2011 10:32 pm

Okay uh... my alternative character will be Kyu *looks for drawing of Kyu*
She's a wolf hybrid, albino with green eyes (they go red when light falls upon them)
errrr... just look at the pic for looks, her original personality is timid and weak... Noa met her in Emuldo when she got abused by her father and raped by some people (i actually felt sorry for her) and she stuck around with Noa ever since... Since she pretty much can't do anything unless the one she's fighting against is immobile she's pretty dang weak... soo... superweight... 1? *not bothering to go to tvtropes*
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Post  Admin Master Orks Tue Sep 27, 2011 2:46 pm

I am doing an entry for another character I will be playing whose name is Hilda

Description: About 1,8 metres tall. Wears a steel coloured suit of armour. What little can be seen through the visor reveals grey eyes, brown skin and some scars.

Setting: Same as Eric

Background: Hilda was part of an experiment by a notorious geneticist called Dr.Andro. She wanted to make a human with superior brainpower to inherit the planet. She made several hundred of them and spread them around the globe to see how well they would fare. A few years later the experiment was declared a failure but these people are still around.
Hilda was raised with her "father" being a smith and her "mother" being a soldier. She completely dominated grades in school and had recieved 3 PhDs by the age of 16. She later became a mercenary soldier

Personaility: Hilda is quite odd as the brain modifications were not only benefits. She suffers from an inability to sound or appear to be anything but disinterested even when she is not. She rarely gets herself involved in other peoples business unless threatened or paid. She has no social drive nor any sex drive which manifests in a great deal of apathy. However she does enjoy debating about science and philosophy.

Abilities

Learned: PhD in chemistry, engineering and biology, Proficiency in over 30 different weapons. Speaks 8 languages + binary

Extrordinary: Due to the brain modifications Hilda has perfect memory and superhuman learning speeds. She has been known to learn a language in weeks.

Equipment: Power armour (Lighter version than erics) can stop small-arms but not larger stuff, a knife, A spike launcher (Think fully automatic anti-materiel rifle) connected to ammo backpack with 80 shots, A Sabre made out of tungsten-steel alloy and reinforced with carbon nonorods made by her father, A .40 cal revolver with 24 bullets.

Super weight: 2

Comments: This is the first character I made for the setting Eric comes from.

Day of Arrival: 4
Admin Master Orks
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